Verdant Village Hotfix 0.17.2

April 19, 2020


Another small hotfix before the weekend is out.  I call it a hotfix but honestly, I’m not sure how many of these fixes are relevant to something that broke in 0.17.  In any case full list of changes below.


Full Changelog 0.17.2


-Fixed a bug where a well that you completed in a prior patch would be unusable after patching.


-Fixed an issue where you could chop down coconut trees on the beach.


-Fixed a misleading description on tomato seeds.  They used to claim it took 10 days to grow a tomato, it only requires 6 days.


-Fixed a tilemapping issue with a bridge in the mountains.


-Fixed a bug where tools you could charge (hoe and watering can) would only give 1 point towards proficiency regardless of charging.  They now yield points equal to how many tiles you effect.


-Fixed a bug where right clicking to add an object into a separate object stack when you were only holding one object would cause the stack to glitch.


-Fixed a bug with description boxes on inventory items sometimes being drawn larger than necessary following item placement.


-Fixed an issue with being able to right click a placeable object, such as an apiary, and having it simply disappear, this would have only occurred if you walked between viable and unviable rooms while having the object selected.


-Added a bit of code to keep players from changing their hotbar selection while transferring between rooms.


-Modified fishing system to hopefully get rid of a bug that keeps fish from spawning properly, as if people needed more things to prevent them from catching fish.

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