Work this week covered a few different topics that are very important from a programming perspective, but no so exciting in terms of gameplay or the end product that a player would see. I hope you enjoy technical talk.
The first challenge that I've been facing down for...
Mining is something that I have been contemplating for a while for Verdant Village. Its a bit of a laborious task and not all that exciting from a player perspective. The most basic systems in games are just, go to mine, hit rock, get ore.
While most of the work that is being done is in relation to systems that are behind the scenes, I do occasionally create more of the map that the game will take place in. Building the map out is obviously an extremely important part of any game.